The Type C RAF WW2 flying helmet was a modified version of a typical flying mask used for long-distance coastal command flying. This helmet was a previous project that was resculpted, re textured and brought into the Unreal engine.
My previous version of the helmet lacked proper sculpting and mesh detail to sell the leather look and feel. All leather and interior fabric was sculpted in ZBrush and decimated for the real-time engine asset import. All texture detail was hand-painted for a more genuine feel.
I feel quite satisfied with the result. With more acquired artistic skills, my second attempt at this project shows progression.